Sightseeing Log

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001 Impressions001 The Rotunda

In my wanderings through the Crystarium, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
The Crystarium x:8.6 y:11.2
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Upon stepping foot inside the Crystarium, one is greeted by the sight of a stately domed structure, walkways and hallways branching away from its walls like arteries from a beating heart. Constructed of elegant black iron and sheets of shimmering crystal, it is in the visitor's heart that this building is like to remain.
002 Impressions002 Musica Universalis

In my wanderings through the Crystarium, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
The Crystarium x:10.4 y:13.1
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The largest marketplace in the Crystarium. Though perhaps overly grand in title, Musica Universalis is nevertheless an impressive sight. Its shelves groan under the weight of overwhelming variety, including wares manufactured by the Crystalline Mean and exotic goods imported from locales as distant as Kholusia and Amh Araeng.
003 Impressions003 The Cabinet of Curiosity

In my wanderings through the Crystarium, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
The Crystarium x:9.9 y:5.8
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This towering vault contains countless scrolls, tomes, and moldering manuscripts salvaged from the furthest reaches of Norvrandt. Representing the grammarian branch of the Trivium, the Cabinet welcomes visitors in search of anything from the most complex academic texts to the illustrated works of children.
004 Impressions004 Rapture

In my wanderings through the Crystarium, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
The Crystarium x:11 y:4.7
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Found in the northern district of the Crystarium, these elegant towers serve a myriad of functions. For refugees of the Flood, Rapture provided not only dwellings, workshops, and defensive facilities, but also a much-needed reprieve from the prevailing sense of despair and constant danger.
005 Impressions005 Temenos Rookery

In my wanderings through the Crystarium, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
The Crystarium x:7.3 y:9.7
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Managed almost exclusively by the Zun, this rookery echoes with the sounds of creatures great and small, from the clucks of chickens to the kwehs of chocobos. Said to describe a “sacred enclosure,” the name is a reference to the legendary roosts of the amaro, and indeed, many an amaro is raised from egg to adult within the rookery's well-tended grounds.
006 Impressions006 The Glory Gate

In my wanderings through the city of Eulmore, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Eulmore x:11.7 y:8.4
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This grand entrance leads into the Buttress layer of Eulmore─a sudden and jarring shift into a world of splendor. Crowds of hopeful petitioners yearn for the chance to pass through its ironbound doors, but the path to “glory” is far narrower than the width of the gate would suggest.
007 Impressions007 The Derelicts

In my wanderings through the city of Eulmore, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Eulmore x:12.5 y:14
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This shanty town provides shelter for the destitute masses which huddle around the base of Eulmore. Many have built shacks with planks scavenged from the derelicts─sea vessels left to rot once the Flood of Light made the oceans impassable─while others simply squat in whatever remains of the ships' broken hulls.
008 Impressions008 Eulmoran Army Headquarters

In my wanderings through the city of Eulmore, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Eulmore x:11.1 y:11.3
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The offices of the vaunted Eulmoran military. Though once ensconced in the Canopy above, the change in policy which accompanied Lord Vauthry's investiture as ruler saw the army fall in prominence, its officers relegated to the mid-layer chambers which once served as the city's gaol.
009 Impressions009 The Beehive

In my wanderings through the city of Eulmore, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Eulmore x:12.3 y:10.4
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The Beehive is a place of noise and excitement─a little sting to invigorate the safe, pampered lives of Eulmore's free citizens. Regardless of gender, this establishment's bonded workers are often called “honeybees,” while the owner reigns above them as “queen.”
010 Impressions010 Fort Jobb

In my wanderings through Lakeland, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Lakeland x:37.4 y:20.9
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Once the forward base of a long-faded knightly order, these ruins were repurposed to serve as a defensive outpost for the Crystarium guard. The architectural remnants of the Church of the First Light now merely hint at the majesty of a bygone era.
011 Impressions011 Radisca's Round

In my wanderings through Lakeland, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Lakeland x:18.4 y:18.7
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Located in the center of Lakeland, this watchtower is named in honor of a soldier who saved countless lives when he warned of a flying swarm of sin eaters. The soldier himself was slain in battle, having chosen to remain at the tower and delay the eaters' pursuit.
012 Impressions012 Laxan Loft

In my wanderings through Lakeland, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Lakeland x:22.1 y:15.1
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In the old tongue of the elves, “Laxan” is the word for “Lakeland,” and it is here that the region's erstwhile king set his throne. The castle is also infamous as the site of a historical conflict, where the Shadowkeeper led a force of elven dissidents in a final, bloody uprising.
013 Impressions013 The Ostall Imperative

In my wanderings through Lakeland, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Lakeland x:6.3 y:15.2
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The well-preserved remnants of a fortress dating back to the glory days of Lakeland. This imposing structure was named in honor of one Ser Ostall, who, according to the tales, ordered his men to stand their ground against a ravening horde of sin eaters. The knight himself refused to fall, holding off the abominations until the smallfolk had reached safe refuge.
014 Impressions014 The Hour of Certain Durance

In my wanderings through Lakeland, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Lakeland x:8.7 y:22.9
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These crumbling ruins are all that remains of a Lakeland prison. To the east, at the base of the cliff, can be seen another memory of the past─the domiciles of the prison wardens. Once known by a less-somber name, “Mortal Irons” is thought to better reflect the settlement's abandoned state and the transient fate of its residents.
015 Impressions015 Sullen

In my wanderings through Lakeland, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Lakeland x:21.5 y:36.2
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Weed, Brick, Knot, and Lap─the fishing village of Sullen sprawls across these four small islands, its bridges connecting each location to the next, and thence to the shore of the Source itself. The settlement's name, it seems, was agreed upon as a self-deprecating nod to the oft-creased brows of its resident fishermen.
016 Impressions016 Cracked Shell Beach

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:33.2 y:28.9
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When questioned on the rather prosaic name of this coastline, the inhabitants of nearby Stilltide simply point to the carpet of broken seashells. In earlier days, they say the beach was crowded with the comings and goings of local fishermen, but now it is mostly the boots of barbaric hobgoblins leaving tracks along the pebbled shore.
017 Impressions017 White Oil Falls

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:28.8 y:22.1
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This waterfall marks the midpoint of Watts River. The sluggish current sends water over the cliff with little force, the cascade cleaving closely to the rock as it plunges down from an impressive height. Upon observing this almost-viscous flow, a renowned poet is said to have likened the falls to an enormous trickle of oil.
018 Impressions018 Gatetown

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:23.6 y:38.1
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Gatetown is a haphazard mess of shacks and lean-tos─the result of refugees throwing up shelters as they await their chance to embrace the comforts of Eulmore. Though living conditions can best be described as “abysmal,” the regular distribution of meol and minimal risk of eater attacks has only seen the population increase over time.
019 Impressions019 Wright

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:18.2 y:29.3
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A farming village in the southern reaches of Kholusia. The residents of Wright have refused the largesse of Eulmore, preferring instead to subsist upon barley, vegetables, and other crops cultivated through time-honored methods. Their independence cost them dearly, however, when the appearance of a stray sin eater ended in unspeakable slaughter.
020 Impressions020 The Ladder

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:12.1 y:22.1
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This enormous mechanism facilitates travel between Kholusia's lowlands and highlands. Its gears once driven by the tireless Talos of Daedalus Stoneworks, the apparatus fell into disrepair after said company retired its operations in the region─a development which all but halted trade with the highland dwarves.
021 Impressions021 Tomra

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:13.6 y:9.9
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One of the dwarven settlements which dot the slopes of Mt. Gulg, Tomra is home to a sizable branch of the Tholl family. Every building is constructed on a scale to cater to the diminutive inhabitants, giving taller races the impression of a village built in miniature.
022 Impressions022 The Duergar's Tewel

In my wanderings across Kholusia, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Kholusia x:37.1 y:11.5
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The far end of the Dwarven Hollows opens up into a great, crater-like expanse. Geysers here spew volcanically heated water high into the air, spraying the uncaring dwarves as they mine deposits of sulphur and other valuable minerals.
023 Impressions023 The Red Serai

In my wanderings across Amh Araeng, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Amh Araeng x:33.2 y:13.7
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This amaro roost was established by Crystarium merchants plying their trade in Amh Araeng. Tucked within the foreboding walls of Qasr Sharl, the waypoint and its stockpiled goods are well protected from both predators and windblown sands.
024 Impressions024 Mord Souq

In my wanderings across Amh Araeng, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Amh Araeng x:25.3 y:16.6
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The Mord have long dwelled in Amh Araeng, and this “souq” or “city” serves as a marketplace to display the curious wares they gather from every corner of the badlands. Merchants and collectors from across Norvrandt can be seen here purchasing ores, oddities, and the relics of Nabaath Areng.
025 Impressions025 The Pristine Palace of Amh Malik

In my wanderings across Amh Araeng, I found myself pausing in wide-eyed wonder as I looked out upon the view before me. I knew that I must capture this sight in ink, lest others simply pass it by.
Amh Araeng x:28.5 y:31.9
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In the common tongue, “amh malik” translates into “majestic king,” and it was within this royal residence that was housed the core of Nabaath Areng's political and military might. When the Flood came, however, it was halted moments too late─half the palace toppled before a titanic wave of Light like a sand castle caught by the tide.


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